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work in progress. Doing heart_blob finishing touches
axnay the table based lookup - locality of reference killed it -it was real slow.
intermediary where the sin and square root are done with a lookup table. It ran slower!
Added build_double, find_gery_range, and fp_to_txt so that we can do some real cool stuff like having the sin and cosine at the same time, for color, and attenuate and all that. We are starting from scratch. Which sucks, because it will take that much longer for 2880 - but the effect will be beautiful This time - we are going to start at the center part and then expand from there. So we can get something cool out earlier. and we can test it computing the real version oh yeah we now limit based on the nyquest frequency so we can really speed things up.
many many changes over a long long time.
encirculate is a proof in concept for japan.
adding stuff - ben ,arissa partially done. Havent started stephanie. Kelly and vikroia are shipped - did a demo of edition 2 of enlightenment and building first version of japan .
kelly and viktoria are done. Enlightenment is being cranked out at 1800x1800. Just started work on Japan and enlightenment second edition - with alpha appropriated hologram pixels. And also can print money with any percentage value I want - to save ink.
Added maxrate to dullen the effect of the hologram - this should keep the printing of black a bit more under control, but not always.
made holo complex into a library - and all that implies
holo_complex - got rid of useless functions left over from the java conversion. Now this thing is lean and mean, much closer to what we need.
adding to kelley
holo_complex is now spot on compared to the java program now to optomize the fuck out of ut iot
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